Aritsans of Naqala Unboxing
Artisans of Naqala is an expansion for Five Tribes released in 2015, designed by Bruno Cathala.
The game was published by Days of Wonder.
Orleans DeLuxe Unboxing
Orleans DeLuxe was designed by Reiner Stockhausen and published by Tasty Minstrel in 2015.
This is a special printing of Orleans in English.
Nippon Unboxing
Nippon was created by Nuno Bizarro Sentieiro & Paulo Soledade and published by What’s Your Game, in 2015
My first video unboxing. I got this game from my friend, Rob Kircher’s, trip to Essen.
In this episode, I conclude the series covering the basics of running a game tournament. Rob Kircher co-hosts and my son Rich joins us as we review how GMing can go wrong based on our WBC 2015 adventures and misadventures.
The stories are true, but we won’t name names. It isn’t easy to be a GM and typical human issues come up. A main point to remember is that you have rules so you don’t have to make a lot of decisions under pressure. Just follow the plan you wrote down and don’t be embarrassed if it takes a little time or quick review to get it right.
We also talk about games we played at WBC and beyond.
In this episode, I conclude the series covering the basics of running a game tournament.  Rob Kircher co-hosts and my son Rich joins us as we explore the problems that can come up when running a tournament. Alas, we discuss cheating and the more common errors and what to do about it.
We talk about some games we played recently as we get ready for WBC 2015.
The next episode will be about our experiences at WBC.
In this episode, I continue the series covering the basics of running a game tournament.  Rob Kircher co-hosts as we explain the nuts and bolts and documentation aspects of running a tournament.
Below are links to example documents we reference in the podcast. Feel free to copy and modify them for your own use. Be aware that they are our best effort, but not guaranteed to be perfect or the last word in how to perform these tasks!
In this episode, I restart my podcasts with a series covering the basics of running a game tournament. I realized that only a handful of people know how to organize and run a board game tournament. We learned by apprenticing and osmosis, but that is not an effective way to spread competitive play. I asked my very experienced friend Rob Kircher to co-host with me to explain the basics.
We will also include links here to other information sources we mention.
I apologize for the long interval between episodes. Now I have a goal. I’ll try to get out an episode every 2 weeks. In addition to Tournament Basics, I’ll cover my Cult of the New games and tournament news and events.
132 different people played 59 games of Puerto Rico to determine that Raphael Philbert-Larivee is the champion.
Here I am with the finalists:
Below are the final player boards at the end of the game:
The tournament has 3 preliminary rounds. Winners and a few of the best non-winners advance to a quarterfinal round that multi-game winners get a bye to pass. The multigame winners and best quarterfinalists form 4 tables for the semifinal round. The 4 winners are matched in the final round.
Seating is random in the qualifying rounds. Seat order is bid on in half point increments for the elimination rounds.
Puerto Rico Final WBC 2014 Transcript
Players, in seat order:
Raphael Philbert-Larivee, Eric Kleist, Mathieu LagueGomez & Marcy Morelli
Results from the WBC 2013 Puerto Rico Tournament will appear here. Starting with a transcript of the final game and pictures of the players’ final boards, followed by the long version of the event report written by your humble host who served as GM for the tournament this year. Continue reading →
The theme, space and closing music is performed by Joe DiMarino who has a mission to bring the harpsichord and its music to new audiences.
The music you hear was composed by Domenico Scarlatti (1685-1757).
The pieces are excerpts from: