WBC 2016 Puerto Rico Tournament

100 different people played 49 games of Puerto Rico to determine that Kevin Walsh is the 2016 champion.
Congratulations Kevin!

2nd through 6th place are: Ben Scholl, Devin Smith, Aran Warszawski, Nathan Wagner & Jason Levine

2016PRO Finalists

Puerto Rico 2016 Finalists at WBC (l to r) Kevin Walsh,Ben Shcoll, Devin Smith, Aran Warszawski

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The Prodigals Club

The Prodigals Club Unboxing
Unboxing and presenting the components of VladimĂ­r SuchĂ˝’s worker placement game from Czech Games Edition, 2015.
This is the sequel to the designer’s Last Will game. The new game has three competitions as players race to lose their possessions, social standing and votes.

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Agricola Revision of 2016

Agricola Revision Unboxing
Uwe Rosenberg’s new version of Agricola.
Published by Lookout Games in 2016.

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Haspelknecht Unboxing
Components for Thomas Spitzer’s game
Haspelknecht from Quined Games in 2015.
Third and last game in his coal series

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Pax Pamir

Pax Pamir Unboxing
Components for Sierra Madre Games’ Pax Pamir designed by Phil Eklund and Cole Wehrle.

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Mocha & Baksheesh

Mocha & Baksheesh Unboxing
Mocha & Baksheesh is an expansion for the game Istanbul designed by
Rudiger Dorn and puplished by Pegasus Spiele.
This video shows the components and gives an overview of the expansion.

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Artisans of Naqala

Aritsans of Naqala Unboxing
Artisans of Naqala is an expansion for Five Tribes released in 2015, designed by Bruno Cathala.
The game was published by Days of Wonder.

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Orleans DeLuxe

Orleans DeLuxe Unboxing
Orleans DeLuxe was designed by Reiner Stockhausen and published by Tasty Minstrel in 2015.
This is a special printing of Orleans in English.

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Nippon Unboxing
Nippon was created by Nuno Bizarro Sentieiro & Paulo Soledade and published by What’s Your Game, in 2015
My first video unboxing. I got this game from my friend, Rob Kircher’s, trip to Essen.

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Episode 8 – Tournament Game Master Basics Part 4: Scary Being the GM!

In this episode, I conclude the series covering the basics of running a game tournament. Rob Kircher co-hosts and my son Rich joins us as we review how GMing can go wrong based on our WBC 2015 adventures and misadventures.
The stories are true, but we won’t name names. It isn’t easy to be a GM and typical human issues come up. A main point to remember is that you have rules so you don’t have to make a lot of decisions under pressure. Just follow the plan you wrote down and don’t be embarrassed if it takes a little time or quick review to get it right.

We also talk about games we played at WBC and beyond.

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